- Qt Design Studio Manual
- Examples
- Optimal 3D Scene
- Qt Design Studio Manual 2.3.1

# Optimal 3D Scene

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     import QtQuick 2.15
     import QtQuick3D 1.15

     Node {
         id: rootNode

         Model {
             id: ovenLow
             x: -600
             z: -300
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/ovenLow.mesh"

             DefaultMaterial {
                 id: oven_material
                 diffuseColor: "#ffa3a3a3"
             }

             DefaultMaterial {
                 id: induction_material
                 diffuseColor: "#ff040404"
             }
             materials: [
                 oven_material,
                 induction_material
             ]
         }

         Model {
             id: tapLow
             x: -679.799
             y: 420
             z: 100
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/tapLow.mesh"
             materials: [
                 oven_material
             ]
         }

         Model {
             id: plateLow_002
             y: 424.176
             z: 600
             eulerRotation.x: -90
             eulerRotation.y: -19.7049
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/plateLow_002.mesh"

             DefaultMaterial {
                 id: plate_material
                 diffuseColor: "#ff8fa365"
             }
             materials: [
                 plate_material
             ]
         }

         Model {
             id: plateLow_001
             x: -200
             y: 417.734
             z: 600
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/plateLow_001.mesh"
             materials: [
                 plate_material
             ]
         }

         Model {
             id: plateLow
             y: 417.734
             z: 600
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/plateLow.mesh"
             materials: [
                 plate_material
             ]
         }

         Model {
             id: fridgeLow
             x: 300
             y: 0.82016
             z: 600
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/fridgeLow.mesh"
             materials: [
                 oven_material
             ]
         }

         Model {
             id: roofLightLow
             x: -0.000179373
             y: 1200.82
             z: -1.67638e-06
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/roofLightLow.mesh"

             DefaultMaterial {
                 id: lamp_material
                 diffuseColor: "#ff0c0c0c"
             }
             materials: [
                 lamp_material
             ]
         }

         Model {
             id: kitchenTilesLow
             x: 200
             y: 430
             z: 700
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/kitchenTilesLow.mesh"

             DefaultMaterial {
                 id: tiles_material
                 diffuseColor: "#ffcccccc"
             }
             materials: [
                 tiles_material
             ]
         }

         Model {
             id: sinkCabinLow
             x: -600
             z: 300
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/sinkCabinLow.mesh"

             DefaultMaterial {
                 id: sink_material
                 diffuseColor: "#ff2d2d2d"
             }

             DefaultMaterial {
                 id: cabinDoor_material
                 diffuseColor: "#ff505050"
             }
             materials: [
                 sink_material,
                 oven_material,
                 cabinDoor_material
             ]
         }

         Model {
             id: corner
             x: -600
             z: 600
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/corner.mesh"

             DefaultMaterial {
                 id: cabinTop_material
                 diffuseColor: "#ff121212"
             }
             materials: [
                 cabinTop_material,
                 oven_material
             ]
         }

         Model {
             id: roomBaseLow
             eulerRotation.x: -90
             scale.x: 800
             scale.y: 800
             scale.z: 800
             source: "meshes/roomBaseLow.mesh"

             DefaultMaterial {
                 id: floor_material
                 diffuseColor: "#ff353b2a"
             }

             DefaultMaterial {
                 id: wall_material
                 diffuseColor: "#ff7f85a3"
             }

             DefaultMaterial {
                 id: roof_material
                 diffuseColor: "#ff747474"
             }
             materials: [
                 floor_material,
                 wall_material,
                 roof_material
             ]
         }

         Model {
             id: cabinsLeftLow
             x: -100
             y: 238.4
             z: 553.885
             eulerRotation.x: -90
             scale.x: 100
             scale.y: 100
             scale.z: 100
             source: "meshes/cabinsLeftLow.mesh"
             materials: [
                 oven_material,
                 cabinDoor_material,
                 cabinTop_material
             ]
         }
     }

     /*##^##
     Designer {
         D{i:0;active3dScene:0}
     }
     ##^##*/