main.qml Example File | Qt 3D Studio Runtime 2.0

Qt 3D Studio Runtime | Qt 3D Studio Runtime: QML DataInput Example | main.qml Example File

Qt 3D Studio Runtime 2.0 Manual

# main.qml Example File

qmldatainput/qml/qmldatainput/main.qml

      /****************************************************************************
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      import QtQuick 2.7
      import QtStudio3D 2.0

      Item {
          id: mainview
          width: 1280
          height: 768
          visible: true

          Studio3D {
              id: studio3D
              anchors.fill: parent

              property real inputNumber: 0
              property vector3d inputColorVec3: Qt.vector3d(0, 0, 0)
              property vector3d inputCamRotVec3: Qt.vector3d(0, 0, 0)
              property vector3d inputScaleVec3: Qt.vector3d(0, 0, 0)
              property string inputString: ""
              property variant inputVariant: 0

              // A changing property to demonstrate DataInput
              NumberAnimation {
                  target: studio3D
                  property: "inputNumber"
                  duration: 20000
                  from: 0
                  to: 360
                  loops: Animation.Infinite
                  running: true
              }
              Vector3dAnimation {
                  target: studio3D
                  property: "inputScaleVec3"
                  duration: 12000
                  from: Qt.vector3d(0.3, 0.5, 0.5)
                  to: Qt.vector3d(4.0, 4.0, 1.0)
                  loops: Animation.Infinite
                  running: true
              }
              Vector3dAnimation {
                  target: studio3D
                  property: "inputColorVec3"
                  duration: 6000
                  from: Qt.vector3d(0.1, 0.1, 0.3)
                  to: Qt.vector3d(1.0, 0.5, 1.0)
                  loops: Animation.Infinite
                  running: true
              }
              Vector3dAnimation {
                  target: studio3D
                  property: "inputCamRotVec3"
                  duration: 20000
                  from: Qt.vector3d(-5, -5, 0.0)
                  to: Qt.vector3d(10.0, 10.1, 10.0)
                  loops: Animation.Infinite
                  running: true
              }
              NumberAnimation {
                  target: studio3D
                  property: "inputString"
                  duration: 20000
                  from: 0
                  to: 1
                  loops: Animation.Infinite
                  running: true
              }
              NumberAnimation {
                  target: studio3D
                  property: "inputVariant"
                  duration: 5000
                  from: 20
                  to: 100
                  loops: Animation.Infinite
                  running: true
              }

              // Presentation item is used to control the presentation.
              Presentation {
                  source: "qrc:/presentation/datainput.uia"
                  DataInput {
                      // Name must match the data input name specified in the presentation
                      name: "rangeInput"
                      value: studio3D.inputNumber
                  }
                  DataInput {
                      name: "scaleInput"
                      value: studio3D.inputScaleVec3
                  }
                  DataInput {
                      name: "colorInput"
                      value: studio3D.inputColorVec3
                  }
                  DataInput {
                      name: "cameraRotInput"
                      value: studio3D.inputCamRotVec3
                  }
                  DataInput {
                      name: "stringInput"
                      value: studio3D.inputString
                  }
                  DataInput {
                      name: "variantInput"
                      value: studio3D.inputVariant
                  }
              }
          }

      }