Qt Quick 3D - Particles 3D Testbed Example | Qt Quick 3D 6.2.0

- Qt 6.2
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Particles 3D Testbed Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Particles 3D Testbed Example

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     import QtQuick
     import QtQuick3D
     import QtQuick3D.Particles3D
     import QtQuick.Controls

     Window {
         id: rootWindow

         readonly property url startupView: "StartupView.qml"

         QtObject {
             id: settings
             // Antialiasing mode & quality used in all examples.
             property var antialiasingMode: SceneEnvironment.NoAA
             property var antialiasingQuality: SceneEnvironment.High
             // Toggle default visibility of these views
             property bool showSettingsView: true
             property bool showLoggingView: false
             // Fonts in pointSizes
             // These are used mostly on examples in 3D side
             property real fontSizeLarge: 16
             // These are used mostly on settings
             property real fontSizeSmall: 10
         }

         readonly property real iconSize: 16 + Math.max(width, height) * 0.05

         width: 1280
         height: 720
         visible: true
         title: qsTr("Qt Quick 3D Particles3D Testbed")
         color: "#000000"

         Loader {
             id: loader
             anchors.fill: parent
             source: startupView
         }

         Button {
             id: backButton
             anchors.left: parent.left
             anchors.top: parent.top
             width: rootWindow.iconSize
             height: width
             opacity: loader.source !== startupView
             visible: opacity
             icon.source: "qrc:/qml/images/arrow_icon.png"
             icon.width: backButton.width * 0.3
             icon.height: backButton.height * 0.3
             icon.color: "transparent"
             background: Rectangle {
                 color: "transparent"
             }
             onClicked: {
                 loader.source = startupView;
             }
             Behavior on opacity {
                 NumberAnimation {
                     duration: 400
                     easing.type: Easing.InOutQuad
                 }
             }
         }

     }