QAbstract3DSeries Class | Qt Data Visualization 5.9

Qt 5.9 | Qt Data Visualization | C++ Classes | QAbstract3DSeries

Qt 5.9.6 Reference Documentation

# QAbstract3DSeries Class

The QAbstract3DSeries class is a base class for all data series. More...

Header: | #include <QAbstract3DSeries>
Since: | QtDataVisualization 1.0
Instantiated By: | Abstract3DSeries
Inherits: | QObject
Inherited By: | QBar3DSeries, QScatter3DSeries, and QSurface3DSeries

- List of all members, including inherited members

## Public Types

enum | Mesh { MeshUserDefined, MeshBar, MeshCube, MeshPyramid, ..., MeshPoint }
enum | SeriesType { SeriesTypeNone, SeriesTypeBar, SeriesTypeScatter, SeriesTypeSurface }

## Properties

- baseColor : QColor
- baseGradient : QLinearGradient
- colorStyle : QtDataVisualization::Q3DTheme::ColorStyle
- itemLabel : const QString
- itemLabelFormat : QString
- itemLabelVisible : bool
- mesh : Mesh
- meshRotation : QQuaternion
- meshSmooth : bool

- multiHighlightColor : QColor
- multiHighlightGradient : QLinearGradient
- name : QString
- singleHighlightColor : QColor
- singleHighlightGradient : QLinearGradient
- type : const SeriesType
- userDefinedMesh : QString
- visible : bool

- 1 property inherited from QObject

## Public Functions

virtual | ~QAbstract3DSeries()
QColor | baseColor() const
QLinearGradient | baseGradient() const
Q3DTheme::ColorStyle | colorStyle() const
bool | isItemLabelVisible() const
bool | isMeshSmooth() const
bool | isVisible() const
QString | itemLabel() const
QString | itemLabelFormat() const
Mesh | mesh() const
QQuaternion | meshRotation() const
QColor | multiHighlightColor() const
QLinearGradient | multiHighlightGradient() const
QString | name() const
void | setBaseColor(const QColor &color)
void | setBaseGradient(const QLinearGradient &gradient)
void | setColorStyle(Q3DTheme::ColorStyle style)
void | setItemLabelFormat(const QString &format)
void | setItemLabelVisible(bool visible)
void | setMesh(Mesh mesh)
void | setMeshAxisAndAngle(const QVector3D &axis, float angle)
void | setMeshRotation(const QQuaternion &rotation)
void | setMeshSmooth(bool enable)
void | setMultiHighlightColor(const QColor &color)
void | setMultiHighlightGradient(const QLinearGradient &gradient)
void | setName(const QString &name)
void | setSingleHighlightColor(const QColor &color)
void | setSingleHighlightGradient(const QLinearGradient &gradient)
void | setUserDefinedMesh(const QString &fileName)
void | setVisible(bool visible)
QColor | singleHighlightColor() const
QLinearGradient | singleHighlightGradient() const
SeriesType | type() const
QString | userDefinedMesh() const

- 32 public functions inherited from QObject

## Signals

void | baseColorChanged(const QColor &color)
void | baseGradientChanged(const QLinearGradient &gradient)
void | colorStyleChanged(Q3DTheme::ColorStyle style)
void | itemLabelChanged(const QString &label)
void | itemLabelFormatChanged(const QString &format)
void | itemLabelVisibilityChanged(bool visible)
void | meshChanged(QAbstract3DSeries::Mesh mesh)
void | meshRotationChanged(const QQuaternion &rotation)
void | meshSmoothChanged(bool enabled)
void | multiHighlightColorChanged(const QColor &color)
void | multiHighlightGradientChanged(const QLinearGradient &gradient)
void | nameChanged(const QString &name)
void | singleHighlightColorChanged(const QColor &color)
void | singleHighlightGradientChanged(const QLinearGradient &gradient)
void | userDefinedMeshChanged(const QString &fileName)
void | visibilityChanged(bool visible)

- 2 signals inherited from QObject

### Additional Inherited Members

- 1 public slot inherited from QObject
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 9 protected functions inherited from QObject
- 2 protected variables inherited from QObject

## Detailed Description

The QAbstract3DSeries class is a base class for all data series.

There are inherited classes for each supported series type: QBar3DSeries, QScatter3DSeries, and QSurface3DSeries.

For more information, see Qt Data Visualization Data Handling.

## Member Type Documentation

### enum QAbstract3DSeries::Mesh

Predefined mesh types. All styles are not usable with all visualization types.

Constant | Value | Description
--- | --- | ---
`QAbstract3DSeries::MeshUserDefined` | `0` | User defined mesh, set via QAbstract3DSeries::userDefinedMesh property.
`QAbstract3DSeries::MeshBar` | `1` | Basic rectangular bar.
`QAbstract3DSeries::MeshCube` | `2` | Basic cube.
`QAbstract3DSeries::MeshPyramid` | `3` | Four-sided pyramid.
`QAbstract3DSeries::MeshCone` | `4` | Basic cone.
`QAbstract3DSeries::MeshCylinder` | `5` | Basic cylinder.
`QAbstract3DSeries::MeshBevelBar` | `6` | Slightly beveled (rounded) rectangular bar.
`QAbstract3DSeries::MeshBevelCube` | `7` | Slightly beveled (rounded) cube.
`QAbstract3DSeries::MeshSphere` | `8` | Sphere.
`QAbstract3DSeries::MeshMinimal` | `9` | The minimal 3D mesh: a triangular pyramid. Usable only with Q3DScatter.
`QAbstract3DSeries::MeshArrow` | `10` | Arrow pointing upwards.
`QAbstract3DSeries::MeshPoint` | `11` | 2D point. Usable only with Q3DScatter. Shadows do not affect this style. Color style Q3DTheme::ColorStyleObjectGradient is not supported by this style.

### enum QAbstract3DSeries::SeriesType

Type of the series.

Constant | Value | Description
--- | --- | ---
`QAbstract3DSeries::SeriesTypeNone` | `0` | No series type.
`QAbstract3DSeries::SeriesTypeBar` | `1` | Series type for Q3DBars.
`QAbstract3DSeries::SeriesTypeScatter` | `2` | Series type for Q3DScatter.
`QAbstract3DSeries::SeriesTypeSurface` | `4` | Series type for Q3DSurface.

## Property Documentation

### baseColor : QColor

This property holds the base color of the series.

Access functions:

QColor | baseColor() const
void | setBaseColor(const QColor &color)

Notifier signal:

void | baseColorChanged(const QColor &color)

See also colorStyle and Q3DTheme::baseColors.

### baseGradient : QLinearGradient

This property holds the base gradient of the series.

Access functions:

QLinearGradient | baseGradient() const
void | setBaseGradient(const QLinearGradient &gradient)

Notifier signal:

void | baseGradientChanged(const QLinearGradient &gradient)

See also colorStyle and Q3DTheme::baseGradients.

### colorStyle : QtDataVisualization::Q3DTheme::ColorStyle

This property holds the color style for the series.

Access functions:

Q3DTheme::ColorStyle | colorStyle() const
void | setColorStyle(Q3DTheme::ColorStyle style)

Notifier signal:

void | colorStyleChanged(Q3DTheme::ColorStyle style)

See also Q3DTheme::ColorStyle.

### itemLabel : const QString

This property holds the formatted item label.

If there is no selected item or the selected item is not visible, returns an empty string.

This property was introduced in QtDataVisualization 1.1.

Access functions:

QString | itemLabel() const

Notifier signal:

void | itemLabelChanged(const QString &label)

See also itemLabelFormat.

### itemLabelFormat : QString

This property holds the label format for data items in this series.

This format is used for single item labels, for example, when an item is selected. How the format is interpreted depends on series type: QBar3DSeries, QScatter3DSeries, QSurface3DSeries.

Access functions:

QString | itemLabelFormat() const
void | setItemLabelFormat(const QString &format)

Notifier signal:

void | itemLabelFormatChanged(const QString &format)

### itemLabelVisible : bool

This property holds the visibility of item labels in the graph.

If `true`, item labels are drawn as floating labels in the graph. Otherwise, item labels are not drawn. To show the item label in an external control, this property is set to `false`. Defaults to `true`.

This property was introduced in QtDataVisualization 1.1.

Access functions:

bool | isItemLabelVisible() const
void | setItemLabelVisible(bool visible)

Notifier signal:

void | itemLabelVisibilityChanged(bool visible)

See also itemLabelFormat and itemLabel.

### mesh : Mesh

This property holds the mesh of the items in the series.

For QSurface3DSeries, this property holds the selection pointer.

If the mesh is MeshUserDefined, then the userDefinedMesh property must also be set for items to render properly. The default value depends on the graph type.

Access functions:

Mesh | mesh() const
void | setMesh(Mesh mesh)

Notifier signal:

void | meshChanged(QAbstract3DSeries::Mesh mesh)

### meshRotation : QQuaternion

This property holds the mesh rotation that is applied to all items of the series.

The rotation should be a normalized QQuaternion. For those series types that support item specific rotation, the rotations are multiplied together. QBar3DSeries ignores any rotation that is not around the y-axis. QSurface3DSeries applies the rotation only to the selection pointer. Defaults to no rotation.

Access functions:

QQuaternion | meshRotation() const
void | setMeshRotation(const QQuaternion &rotation)

Notifier signal:

void | meshRotationChanged(const QQuaternion &rotation)

### meshSmooth : bool

This property holds whether smooth versions of predefined meshes are used.

If `true`, smooth versions set via the mesh property are used. This property does not affect custom meshes used when the mesh is set to MeshUserDefined. Defaults to `false`.

Access functions:

bool | isMeshSmooth() const
void | setMeshSmooth(bool enable)

Notifier signal:

void | meshSmoothChanged(bool enabled)

### multiHighlightColor : QColor

This property holds the multiple item highlight color of the series.

Access functions:

QColor | multiHighlightColor() const
void | setMultiHighlightColor(const QColor &color)

Notifier signal:

void | multiHighlightColorChanged(const QColor &color)

See also colorStyle and Q3DTheme::multiHighlightColor.

### multiHighlightGradient : QLinearGradient

This property holds the multiple item highlight gradient of the series.

Access functions:

QLinearGradient | multiHighlightGradient() const
void | setMultiHighlightGradient(const QLinearGradient &gradient)

Notifier signal:

void | multiHighlightGradientChanged(const QLinearGradient &gradient)

See also colorStyle and Q3DTheme::multiHighlightGradient.

### name : QString

This property holds the series name.

The series name can be used in item label format with the tag `@seriesName`.

Access functions:

QString | name() const
void | setName(const QString &name)

Notifier signal:

void | nameChanged(const QString &name)

See also itemLabelFormat.

### singleHighlightColor : QColor

This property holds the single item highlight color of the series.

Access functions:

QColor | singleHighlightColor() const
void | setSingleHighlightColor(const QColor &color)

Notifier signal:

void | singleHighlightColorChanged(const QColor &color)

See also colorStyle and Q3DTheme::singleHighlightColor.

### singleHighlightGradient : QLinearGradient

This property holds the single item highlight gradient of the series.

Access functions:

QLinearGradient | singleHighlightGradient() const
void | setSingleHighlightGradient(const QLinearGradient &gradient)

Notifier signal:

void | singleHighlightGradientChanged(const QLinearGradient &gradient)

See also colorStyle and Q3DTheme::singleHighlightGradient.

### type : const SeriesType

This property holds the type of the series.

Access functions:

SeriesType | type() const

### userDefinedMesh : QString

This property holds the filename for a user defined custom mesh for objects.

The custom mesh is used when mesh is MeshUserDefined.

Note: The file needs to be in the Wavefront OBJ format and include vertices, normals, and UVs. It also needs to be in triangles.

Access functions:

QString | userDefinedMesh() const
void | setUserDefinedMesh(const QString &fileName)

Notifier signal:

void | userDefinedMeshChanged(const QString &fileName)

### visible : bool

This property holds the visibility of the series.

If this property is `false`, the series is not rendered. Defaults to `true`.

Access functions:

bool | isVisible() const
void | setVisible(bool visible)

Notifier signal:

void | visibilityChanged(bool visible)

## Member Function Documentation

### `[virtual]` QAbstract3DSeries::~QAbstract3DSeries()

Deletes the abstract 3D series.

### void QAbstract3DSeries::setMeshAxisAndAngle(const QVector3D &axis, float angle)

A convenience function to construct a mesh rotation quaternion from axis and angle.

See also meshRotation.