main.qml Example File | Qt 3D 5.12.11

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- Qt 3D: PBR Materials QML Example
- main.qml Example File
- Qt 5.12.11 Reference Documentation

# main.qml Example File

pbr-materials/main.qml

     /****************************************************************************
     **
     ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
     ** Contact: https://www.qt.io/licensing/
     **
     ** This file is part of the Qt3D module of the Qt Toolkit.
     **
     ** $QT_BEGIN_LICENSE:BSD$
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     ** as follows:
     **
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     ** modification, are permitted provided that the following conditions are
     ** met:
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     import QtQuick 2.1
     import Qt3D.Core 2.0
     import Qt3D.Render 2.9
     import Qt3D.Input 2.0
     import Qt3D.Extras 2.9

     Entity {
         id: root
         objectName: "root"

         // Use the renderer configuration specified in ForwardRenderer.qml
         // and render from the mainCamera
         components: [
             RenderSettings {
                 activeFrameGraph: ForwardRenderer {
                     camera: mainCamera
                 }
             },
             // Event Source will be set by the Qt3DQuickWindow
             InputSettings { }
         ]

         BasicCamera {
             id: mainCamera
             position: Qt.vector3d( -5.17253, 2.95727, 6.65948 )
             viewCenter: Qt.vector3d( 6.73978, -2.50545, -10.6525 )
         }

         FirstPersonCameraController { camera: mainCamera }

         Lights { }

         Entity {
             components: [
                 PointLight {
                     enabled: parent.enabled
                     color: "black"
                     intensity: 0
                 },
                 EnvironmentLight {
                     enabled: parent.enabled

                     irradiance: TextureLoader {
                         source: "assets/cubemaps/default/default_irradiance.dds"
                         wrapMode {
                             x: WrapMode.ClampToEdge
                             y: WrapMode.ClampToEdge
                         }
                         generateMipMaps: false
                     }
                     specular: TextureLoader {
                         source: "assets/cubemaps/default/default_specular.dds"
                         wrapMode {
                             x: WrapMode.ClampToEdge
                             y: WrapMode.ClampToEdge
                         }
                         generateMipMaps: false
                     }
                 }
             ]
         }

         Entity {
             id: floor

             components: [
                 Mesh {
                     source: "assets/obj/plane-10x10.obj"
                 },
                 TexturedMetalRoughMaterial {
                     baseColor: TextureLoader {
                         source: "assets/textures/ceramic_small_diamond/ceramic_small_diamond_basecolor.png"
                         format: Texture.SRGB8_Alpha8
                         generateMipMaps: true
                     }
                     metalness: TextureLoader { source: "assets/textures/ceramic_small_diamond/ceramic_small_diamond_metallic.png"; generateMipMaps: true }
                     roughness: TextureLoader { source: "assets/textures/ceramic_small_diamond/ceramic_small_diamond_roughness.png"; generateMipMaps: true }
                     normal: TextureLoader { source: "assets/textures/ceramic_small_diamond/ceramic_small_diamond_normal.png"; generateMipMaps: true }
                     ambientOcclusion: TextureLoader { source: "assets/textures/ceramic_small_diamond/ceramic_small_diamond_ambient_occlusion.png" }
                 }
             ]
         }

         TrefoilKnot {
             id: trefoilKnot
             y: 1.5
             z: -2
             scale: 0.2

             ParallelAnimation {
                 loops: Animation.Infinite
                 running: true

                 NumberAnimation {
                     target: trefoilKnot
                     property: "theta"
                     from: 0; to: 360
                     duration: 5000
                 }

                 NumberAnimation {
                     target: trefoilKnot
                     property: "phi"
                     from: 0; to: 360
                     duration: 5000
                 }
             }
         }

         Mesh {
             id: matSphere
             source: "assets/obj/material-sphere.obj"
         }

         Entity {
             id: sphere1

             components: [
                 matSphere1Transform,
                 matSphere,
                 matSphere1Material
             ]

             Transform {
                 id: matSphere1Transform
                 translation: Qt.vector3d(-3, 0, 0)
                 rotationY: -90
             }

             TexturedMetalRoughMaterial {
                 id: matSphere1Material
                 baseColor:  TextureLoader {
                     source: "assets/textures/aluminium_random_brushed/aluminium_random_brushed_basecolor.png"
                     format: Texture.SRGB8_Alpha8
                     generateMipMaps: true
                 }
                 metalness: TextureLoader { source: "assets/textures/aluminium_random_brushed/aluminium_random_brushed_metallic.png"; generateMipMaps: true }
                 roughness: TextureLoader { source: "assets/textures/aluminium_random_brushed/aluminium_random_brushed_roughness.png"; generateMipMaps: true}
                 normal: TextureLoader { source: "assets/textures/aluminium_random_brushed/aluminium_random_brushed_normal.png"; generateMipMaps: true }
                 ambientOcclusion: TextureLoader { source: "assets/textures/no-ao.png" }
             }
         }

         Entity {
             id: sphere2

             components: [
                 matSphere2Transform,
                 matSphere,
                 matSphere2Material
             ]

             Transform {
                 id: matSphere2Transform
                 translation: Qt.vector3d(-1.5, 0, 0)
                 rotationY: -90
             }

             TexturedMetalRoughMaterial {
                 id: matSphere2Material
                 baseColor:  TextureLoader {
                     source: "assets/textures/american_walnut_crown_cut/american_walnut_crown_cut_basecolor.png"
                     format: Texture.SRGB8_Alpha8
                     generateMipMaps: true
                 }
                 metalness: TextureLoader { source: "assets/textures/american_walnut_crown_cut/american_walnut_crown_cut_metallic.png"; generateMipMaps: true }
                 roughness: TextureLoader { source: "assets/textures/american_walnut_crown_cut/american_walnut_crown_cut_roughness.png"; generateMipMaps: true }
                 normal: TextureLoader { source: "assets/textures/american_walnut_crown_cut/american_walnut_crown_cut_normal.png"; generateMipMaps: true }
                 ambientOcclusion: TextureLoader { source: "assets/textures/no-ao.png" }
             }
         }

         Entity {
             id: sphere3

             components: [
                 matSphere3Transform,
                 matSphere,
                 matSphere3Material
             ]

             Transform {
                 id: matSphere3Transform
                 translation: Qt.vector3d(0, 0, 0)
                 rotationY: -90
             }

             TexturedMetalRoughMaterial {
                 id: matSphere3Material
                 baseColor:  TextureLoader {
                     source: "assets/textures/ceramic_tiles_brown_tomato/ceramic_tiles_brown_tomato_basecolor.png"
                     format: Texture.SRGB8_Alpha8
                     generateMipMaps: true
                 }
                 metalness: TextureLoader { source: "assets/textures/ceramic_tiles_brown_tomato/ceramic_tiles_brown_tomato_metallic.png"; generateMipMaps: true }
                 roughness: TextureLoader { source: "assets/textures/ceramic_tiles_brown_tomato/ceramic_tiles_brown_tomato_roughness.png"; generateMipMaps: true }
                 normal: TextureLoader { source: "assets/textures/ceramic_tiles_brown_tomato/ceramic_tiles_brown_tomato_normal.png"; generateMipMaps: true }
                 ambientOcclusion: TextureLoader { source: "assets/textures/no-ao.png" }
             }
         }

         Entity {
             id: sphere4

             components: [
                 matSphere4Transform,
                 matSphere,
                 matSphere4Material
             ]

             Transform {
                 id: matSphere4Transform
                 translation: Qt.vector3d(1.5, 0, 0)
                 rotationY: -90
             }

             TexturedMetalRoughMaterial {
                 id: matSphere4Material
                 baseColor:  TextureLoader {
                     source: "assets/textures/copper_brushed/copper_brushed_basecolor.png"
                     format: Texture.SRGB8_Alpha8
                     generateMipMaps: true
                 }
                 metalness: TextureLoader { source: "assets/textures/copper_brushed/copper_brushed_metallic.png"; generateMipMaps: true }
                 roughness: TextureLoader { source: "assets/textures/copper_brushed/copper_brushed_roughness.png"; generateMipMaps: true }
                 normal: TextureLoader { source: "assets/textures/copper_brushed/copper_brushed_normal.png"; generateMipMaps: true }
                 ambientOcclusion: TextureLoader { source: "assets/textures/no-ao.png" }
             }
         }

         Entity {
             id: sphere5

             components: [
                 matSphere5Transform,
                 matSphere,
                 matSphere5Material
             ]

             Transform {
                 id: matSphere5Transform
                 translation: Qt.vector3d(3, 0, 0)
                 rotationY: -90
             }

             TexturedMetalRoughMaterial {
                 id: matSphere5Material
                 baseColor:  TextureLoader {
                     source: "assets/textures/gold_leaf_waste/gold_leaf_waste_basecolor.png"
                     format: Texture.SRGB8_Alpha8
                     generateMipMaps: true
                 }
                 metalness: TextureLoader { source: "assets/textures/gold_leaf_waste/gold_leaf_waste_metallic.png"; generateMipMaps: true }
                 roughness: TextureLoader { source: "assets/textures/gold_leaf_waste/gold_leaf_waste_roughness.png"; generateMipMaps: true }
                 normal: TextureLoader { source: "assets/textures/gold_leaf_waste/gold_leaf_waste_normal.png"; generateMipMaps: true }
                 ambientOcclusion: TextureLoader { source: "assets/textures/no-ao.png" }
             }
         }
     }